![]() Robin’s Hyper Shot takes a huge chunk of guts to complete so you can’t just blast it constantly – especially later in the game where some teams have goalies that can block super shots. You have to lean heavily on Robin’s Hyper Shot to keep up with some of the game’s teams but to keep you from passing to Robin each time all your players have a finite amount of endurance, called “guts”. ![]() One team has two brothers whose special attack is to fly through the air and head in an unblockable goal. One specific aspect of Tecmo Cup that strongly reminds me of Japanese RPG’s is that the better players like Robin have super special shots – whirling, zooming shots that will score almost every time. It’s sound strategy to focus on certain players early on to max out their abilities for later games. The more you use players, the more their skills level up. Robin, being the soccer prodigy, has high values for all his skills and can pretty much do everything. A mid-fielder like Ralph is good at passing and dribbling but not shooting while a forward like Kevin is mostly good at taking shots. The players on your team vary in skill based on their positions and assigned skill values. Your team, the Razors, is led by young superstar Robin. Tecmo Cup was and is unlike any sports game I’ve ever played. I remember playing Tecmo Cup obsessively with a friend of mine on the team but we never beat it. I don’t remember how I originally got the game but since I played soccer as a kid my interest in the sport probably led my parents to see the game as a good present. ![]() ![]() One of these games in particular is Tecmo Cup: Soccer Game for the NES (I love the clarification of “Soccer Game” by the way). I’m not one to let go of these grudges and have kept a mental tally all this time. I’ve not beaten them for a variety of reasons. There are some games out there that have haunted me for years. ![]()
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